So I haven't been updating this as often as I'd like and I think I promised to show some of my work in my next blog (e.g. this one), but I am too busy to upload anything at the moment. So I'll just give a quick update while I'm my lunch break (the only real break I get in the day). I am about a week away from the end of my second term here at VFS. My last day of instruction is Monday, however most of my projects are due Wednesday. So at this point I am super busy. This week I have been going on 20-22 hr days at school working. Today I am running on less than 3 hrs of sleep. I seem to be running fine at the moment, but I'm sure this is going to hit me hard soon. But in the meantime I'll probably keep doing it until end of Term.
At first I thought this term was going to be more laid back at the end because the whole term was pretty chill up to about 1-2 weeks ago. That is when they gave us our final assignment (well we have multiple assignments to do but this one is definitely the biggest). This project is comparable to the Still Life in terms of how it encompasses several disciplines (modeling, surfacing, texturing, rendering/lighting) but on a much larger scale. If you recall, last term we had the Design project where we had to design a couple of characters (I drew the cat and girl) and a couple environments. Well, this term we are expanding on it. One of the teams' design was chosen by the instructors to model out the main character (Beatrice) - due to the fact that it was probably the simplest to model and rig (in terms of how the dress lays on the character).
So we have to build, model, shade, texture the girl. That isn't too difficult (although it does take a long time to do it right). But that's not the big thing. The big thing is that we have to do the same thing for her environment. We were given 3 environments to model, shade, texture, render in CG - the exterior of her house, the inside of her room, and the graveyard near her house. We were set into different teams of 8 to do this. In my team I took on the role of project manager, making sure people did what they said they would and on time. Also, I am in charge of the graveyard. So when this project is done I will go into further detail on what I did.
Aside from that we have other assignments due for the other classes (Animation, VFX, Visual Storytelling). But apart from the environment the other big stressful thing on my plate is my end of term presentation. On Monday we have to present a 2 minute "demo reel" of all the assignments we have done so far in this term to the instructors. Then we will pitch 3 ideas for our final demo real and choose a stream. The instructors (one from Modeling, Animation, VFX) will then talk to us and help us decide what stream, minor, and demo reel project we should take (in terms of our skills and scope of our ideas). I am super nervous because I am unsure still of what to minor in. I am definitely doing VFX as a major, and I thought I was doing animation as my minor. However, one of the things I enjoy the most is shading and texturing (which falls under the Modeling stream). Also, my VFX reel will probably profit from taking the modeling stream since it will be more modeling heavy. But we'll see what the instructors say.
Well I have to go back to class. I'll probably not have a chance to update this blog until after I am done with this term. Until then, peace out.
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